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Snake
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PostSubject: Building Problems   Sat May 15, 2010 8:45 am

Hi
I tryed to build on me homehost server. I can save the map with /mapents save Myvjun3 but if i try to load it nothing happend.

Here i save it


And now i load it with /mapents load Myvjun3


And now, nothing left Sad


I start the server as a LAN game cuz dedicate dosnt work
Anyone can help me?
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Vader
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PostSubject: Re: Building Problems   Sat May 15, 2010 8:50 am

try /mapents save default

Then the ents should load upon map start.
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palm aka.Who's Your Mama?
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PostSubject: Re: Building Problems   Sat May 15, 2010 8:57 am

/rcon ?
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Snake
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PostSubject: Re: Building Problems   Sat May 15, 2010 9:00 am

Vader wrote:
try /mapents save default

Then the ents should load upon map start.

Dosnt work

joker
what do you mean with /rcon?
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Vader
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PostSubject: Re: Building Problems   Sat May 15, 2010 9:14 am

/rcon <password> saveit default
or
/rcon <password> saveit <custom name>
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palm aka.Who's Your Mama?
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PostSubject: Re: Building Problems   Sat May 15, 2010 9:19 am

right. That worked on my Lugormod.
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Snake
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PostSubject: Re: Building Problems   Sat May 15, 2010 10:53 am

Vader wrote:
/rcon <password> saveit default
or
/rcon <password> saveit <custom name>

If i try it, it say "no such svcmd". I think that mean its the wrong password but its the right >:C (GOD hates me Sad)
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palm aka.Who's Your Mama?
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PostSubject: Re: Building Problems   Sat May 15, 2010 11:12 am

No if its the wrong password it says: Bad password.
I think it dosent works because its not a server that isnt in list.
Or you didnt got the latest version from Lugormod.


Btw. Didnt you have Building ultity? Maybe it gots !save or smth.
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Snake
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PostSubject: Re: Building Problems   Sat May 15, 2010 1:05 pm

Joker wrote:
No if its the wrong password it says: Bad password.
I think it dosent works because its not a server that isnt in list.
Or you didnt got the latest version from Lugormod.


Btw. Didnt you have Building ultity? Maybe it gots !save or smth.

I use a BU its from Hacky but !save dosnt work too

Whats the latest version of lugormod and were can i dl it?

And the server is homehosted, I start a LAN game and i can build on the maps.
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palm aka.Who's Your Mama?
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PostSubject: Re: Building Problems   Sat May 15, 2010 1:27 pm

Maybe /rcon just dosent works try some Rcon commands like /rcon map vjun3
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Snake
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PostSubject: Re: Building Problems   Sun May 16, 2010 7:45 am

/rcon cmd works like /rcon map vjun3
but /rcon saveit default and /rcon loadit default dosnt work Sad ist the same like /mapents save default. The Ents disapear after loading.

Maybe i need to save the Lmd file in a other folder?

If i save it the LMD file is saved in ...\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\lugormod\data\default\mapentities
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Vader
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PostSubject: Re: Building Problems   Sun May 16, 2010 9:36 am

Make sure you have these:

Lugormod Sharp v2.3.2
Lugormod v1.1
Uploads are by me so they are safe and they work fine.

Make sure your server.cfg file looks like this. To be sure, paste the whole coded text and just change the info inside the <>


Code:
------------------
// Copy and Paste this line and from here on, fill everything in
// that is needed there until.... (Look at last line) The // means the server ignores
//what comes after.
// Server Config

seta sv_hostname "<Name Of The Server>"
seta g_motd "<Description Of The Server>"
seta g_enterMotd "<Message Displayed When You Enter The Server>"
seta g_motdDispTime "<How Long Will The Message Above Be Displayed>" //Time Is In Seconds
rconpassword "<Desired RCON Password>"

seta sv_privatePassword "<Your Private-Entering Password. Even if Server is full you can join with that PW.>"
seta sv_privateClients "<How many can join even when server is full>"

// gametypes
// 0 = FFA
// 1 = HOLOCRON
// 2 = JEDI MASTER
// 3 = DUEL one on one tournament
// 4 = POWER DUEL
// 5 = SINGLE PLAYER
// 6 = TEAM DEATHMATCH
// 7 = SIEGE
// 8 = CTF
// 9 = CTY

seta g_maxVoteCount "<Maximum Votes What Can Be Cast By One Player>" //Preferably Set This To 3
seta g_nameForServer "^2My RCON" //The name displayed when you use 'say' from rcon
seta g_duelForcePowerDisable "32765" // Don't Change This
seta g_creditsInBank "50000000" //How much money the bank will start out with
seta g_levelOnePwd "" //Deprecated. Use makeadmin instead.
seta g_levelTwoPwd "" //Deprecated. Use makeadmin instead.
seta g_levelThreePwd "" //Deprecated. Use makeadmin instead.
seta g_levelFourPwd "" //Deprecated. Use makeadmin instead.
seta g_meditateProtect "1" //If Set To 1 Meditation Protection Will Be Enabled, If Set To 0, Disabled
seta g_pickupDisable "28" //Don't Change This
seta g_cmdDisable "0" //Don't Change This
seta g_voteFix "1" //Don't Change This
seta g_disableBail "0" //If set, disables bailing from flying fighters
seta g_kingTime "600" //10 minutes
seta g_dontLoadNPC "0" //Don't Change This
seta g_tmpBanTime "3600" //3600 = 10 Hours. Duration Of Tmpban
seta g_cmdLvlFile "1" //Don't Change This

//Some cvars that controls the Jedi Master game type, don't change them
//--------------------------------------------------
seta g_jmsaberDamageScale "3"
seta g_jmhealthbar "1"
seta g_jmsaberreplace "12"
seta g_jmstarthealth "300"
seta g_jmforcelevel "3"
seta g_jmkillhealth "100"
//--------------------------------------------------

//Not available in the Windows version
//------------------------------------
seta g_naken ""
seta g_nakenAddress ""
seta g_nakenRoom ""
//------------------------------------

seta g_grapplingHook "1" //weapon_stun_baton doubles as grappling hook.
seta g_disableSpec "0" //Disable spectating

seta g_inactivity "600" //600 = 10 Minutes, How Long Can The Player Be Inactive Before Dropped
seta g_showDuelHealths "1" //1 = Show Health After Duel
seta bot_honorableduelacceptance "1" //1 = Bots Will Accept Duels
seta bot_forcepowers "0" //1 = Bots Will Have Force Powers
seta sv_allowDownload "0" //1 = Allow Autodownload
seta g_noSpecMove "0" //1 = You Can't Move As A Spectator
set timelimit "0" //Timelimit Of A Map In Minutes, Set To 0 If You Plan To Build A Map
seta fraglimit "0" //Don't Change This
seta duel_fraglimit "10" //Don't Change This
seta capturelimit "10" //Don't Change This
seta sv_pure "0" //Don't Change This
seta g_saberrealisticcombat "0" //Don't Change This
seta bot_thinktime "100" //Don't Change This
seta g_botsFile "" //Don't Change This
seta bot_enable "0" //Don't Change This
seta g_allowNPC "1" //Don't Change This
seta bot_minplayers "9" //Don't Change This
seta g_spskill "7" //Don't Change This
seta g_stepSlideFix "1" //Don't Change This
seta g_autoMapCycle "1" //Don't Change This
seta g_maxForceRank "7" //Don't Change This
seta g_debugmelee "0" //Don't Change This
seta g_antilag "1" //Don't Change This
seta sv_floodProtect "0" //Leave 0 If You're Going To Build
seta sv_cheats "0" //1 = Cheats Enabled
seta sv_maxPing "0" //Don't Change This
seta sv_maxclients "32" //Server Slots Limit
seta g_privateDuel "12543" //Don't Change This
seta g_privateDuel "4351" //Don't Change This
seta g_saberLocking "0" //don't enable, it kills the server (not my doing)
seta g_saberLockFactor "0" //Don't Change This
seta g_forceBasedTeams "1" //Don't Change This
seta g_duelWeaponDisable "524287" //Don't Change This
seta g_maxGameClients "0" //Don't Change This
seta g_jediVmerc "0" //Don't Change This
seta g_saberTraceSaberFirst "0" //Don't Change This
seta g_slowmoDuelEnd "0" //Don't Change This
seta g_saberDamageScale "1" //Don't Change This
seta g_forceRegenTime "100" //Don't Change This
seta g_spawnInvulnerability "3000" //Don't Change This
seta g_forcePowerDisable "0" //Don't Change This
seta g_weaponDisable "131059" //Don't Change This
seta g_allowDuelSuicide "1" //Don't Change This
seta g_fraglimitVoteCorrection "1" //Don't Change This
seta g_friendlyFire "1" //Don't Change This
seta g_friendlySaber "1" //Don't Change This
seta g_teamAutoJoin "1" //Don't Change This
seta g_teamForceBalance "1" //Don't Change This
seta g_logClientInfo "1" //Don't Change This
seta g_log "games.log" //Don't Change This
seta g_logSync "0" //Don't Change This
seta g_statLog "0" //Don't Change This
seta g_statLogFile "statlog.log" //Don't Change This
seta g_banIPs "" //IPs Which Are Banned
seta g_filterBan "1" //Don't Change This
seta g_siegeRespawn "20" //Don't Change This
seta g_allowVote "0" //If 1 Players Will Be Allowed To Call A Vote
seta g_dismember "0" //Don't Change This
seta g_timeouttospec "70" //Don't Change This
seta g_saberDmgVelocityScale "0" //Don't Change This
seta g_allowBlackNames "1" //Don't Change This
seta g_saberDmgDelay_Idle "350" //Don't Change This
seta g_saberDmgDelay_Wound "0" //Don't Change This
seta g_npcspskill "0" //Don't Change This
//seta g_austrian "0" //Don't Change This
seta g_powerDuelStartHealth "150" //Don't Change This
seta g_powerDuelEndHealth "90" //Don't Change This

// below will rotate through all multiplayer maps
// found in the assets0.pk3 file and use the correct
// gametype for each map
//GT_FFA
set d1 "set g_gametype 0; map t2_dpred; set nextmap vstr d2" //First Map Which Will Load Upon Start
set d2 "set g_gametype 0; map t1_fatal; set nextmap vstr d3"
set d3 "set g_gametype 0; map t3_hevil ; set nextmap vstr d4"
set d4 "set g_gametype 0; map mp/t1_fatal ; set nextmap vstr d5"
set d5 "set g_gametype 0; map mp/t1_fatal ; set nextmap vstr d6"
set d6 "set g_gametype 0; map t1_fatal ; set nextmap vstr d7"
set d7 "set g_gametype 0; map t1_fatal ; set nextmap vstr d1"

//GT_CTF
set d81 "set g_gametype 8; map t1_fatal ; set nextmap vstr d82"
set d82 "set g_gametype 8; map mp/ctf2 ; set nextmap vstr d83"
set d83 "set g_gametype 8; map mp/ctf3 ; set nextmap vstr d84"
set d84 "set g_gametype 8; map mp/ctf4 ; set nextmap vstr d85"
set d85 "set g_gametype 8; map mp/ctf5 ; set nextmap vstr d81"

//GT_DUEL
set d31 "set g_gametype 3; map mp/duel1 ; set nextmap vstr d32"
set d32 "set g_gametype 3; map mp/duel2 ; set nextmap vstr d33"
set d33 "set g_gametype 3; map mp/duel3 ; set nextmap vstr d34"
set d34 "set g_gametype 3; map mp/duel4 ; set nextmap vstr d35"
set d35 "set g_gametype 3; map mp/duel5 ; set nextmap vstr d36"
set d36 "set g_gametype 3; map mp/duel6 ; set nextmap vstr d37"
set d37 "set g_gametype 3; map mp/duel7 ; set nextmap vstr d38"
set d38 "set g_gametype 3; map mp/duel8 ; set nextmap vstr d39"
set d39 "set g_gametype 3; map mp/duel9 ; set nextmap vstr d40"
set d40 "set g_gametype 3; map mp/duel10 ; set nextmap vstr d31"

//GT_SIEGE
set d71 "set g_gametype 7; map mp/siege_desert ; set nextmap vstr d72"
set d72 "set g_gametype 7; map mp/siege_hoth ; set nextmap vstr d73"
set d73 "set g_gametype 7; map mp/siege_korriban ; set nextmap vstr d71"

//GT_POWERDUEL
set d41 "set g_gametype 4; map mp/duel1 ; set nextmap vstr d42"
set d42 "set g_gametype 4; map mp/duel2 ; set nextmap vstr d43"
set d43 "set g_gametype 4; map mp/duel3 ; set nextmap vstr d44"
set d44 "set g_gametype 4; map mp/duel4 ; set nextmap vstr d45"
set d45 "set g_gametype 4; map mp/duel5 ; set nextmap vstr d46"
set d46 "set g_gametype 4; map mp/duel6 ; set nextmap vstr d47"
set d47 "set g_gametype 4; map mp/duel7 ; set nextmap vstr d48"
set d48 "set g_gametype 4; map mp/duel8 ; set nextmap vstr d49"
set d49 "set g_gametype 4; map mp/duel9 ; set nextmap vstr d50"
set d50 "set g_gametype 4; map mp/duel10 ; set nextmap vstr d41"

//GT_JEDI_MASTER
set d21 "set g_gametype 2; map mp/ffa1 ; set nextmap vstr d22"
set d22 "set g_gametype 2; map mp/ffa2 ; set nextmap vstr d24"
set d23 "set g_gametype 2; map mp/ffa3 ; set nextmap vstr d24"
set d24 "set g_gametype 2; map mp/ffa4 ; set nextmap vstr d25"
set d25 "set g_gametype 2; map mp/ffa5 ; set nextmap vstr d21"

//GT_CTY
set d91 "set g_gametype 9; map mp/ctf1 ; set nextmap vstr d92"
set d92 "set g_gametype 9; map mp/ctf2 ; set nextmap vstr d93"
set d93 "set g_gametype 9; map mp/ctf3 ; set nextmap vstr d94"
set d94 "set g_gametype 9; map mp/ctf4 ; set nextmap vstr d95"
set d95 "set g_gametype 9; map mp/ctf5 ; set nextmap vstr d91"

//SP GT_FFA
set d6 "set g_gametype 0; map t2_trip ; set nextmap vstr d7"
set d7 "set g_gametype 0; map t1_fatal ; set nextmap vstr d8"
set d8 "set g_gametype 0; map taspir1 ; set nextmap vstr d9"
set d9 "set g_gametype 0; map t3_rift ; set nextmap vstr d6"

// start the first map<--- Nvm This
vstr d1

//here.<---Nor This
---------------

Then Your Start Dedicated Should Work Fine, And You Should Be Able To Save Your Entities Wink
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Snake
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PostSubject: Re: Building Problems   Mon May 17, 2010 10:46 am

I can start the dedicated server but i cant build on it.
It says: You are no an Admin.
I tryed it with /rcon authother ... 1
but it only says Bad rconPassword.
Other rcon cmds work like /rcon map vjun3 or /rcon saveit ...
What can i do to be Admin?
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Vader
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PostSubject: Re: Building Problems   Mon May 17, 2010 11:58 am

Snake wrote:
I can start the dedicated server but i cant build on it.
It says: You are no an Admin.
I tryed it with /rcon authother ... 1
but it only says Bad rconPassword.
Other rcon cmds work like /rcon map vjun3 or /rcon saveit ...
What can i do to be Admin?

/rcon <password> grantadmin <your username> 1
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Snake
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PostSubject: Re: Building Problems   Mon May 17, 2010 12:40 pm

jupeeh jupeeh jupeeh jupeeh jupeeh jupeeh jupeeh jupeeh jupeeh jupeeh

IT WORKS YEAHHH!!!!! jupeeh jupeeh jupeeh jupeeh bounce bounce bounce

Ty all who helped me :DDDD
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Vader
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PostSubject: Re: Building Problems   Mon May 17, 2010 1:06 pm

Anytime Wink

Gratz to appship btw Razz
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PostSubject: Re: Building Problems   Wed May 26, 2010 4:01 pm

Ya, grats.

And Good Job Vader Wink Didn't know you knew that much about jka/building Razz
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